Yes, the TimeShock! table is good, but Empire should really just start making real pinball machines instead of wasting its design talents on simulations. As it is, you just can't justify this as being a worthwhile purchase. Also, if it did some things that a real pinball machine couldn't do, it would make sense. If this game had more than one table, it would come across a whole lot better. The game's music, however, is just plain bad. The game's sound (flipper noises, the sound of a ball heading up a ramp) is incredibly close to the real thing. The dot-matrix back-glass display looks reasonably cool, as well. The game's graphics are decent, although everything has a very fuzzy look to it. except most real machines don't have loading times. At times, you'll almost feel like you're playing a real pinball machine. A PlayStation controller simply can't replace an actual machine. It responds just as you would expect it to respond and puts on a pretty good act. With the controller you can nudge the table, activate the ball saver, and, of course, control the flippers. It has things like magnetic ball saving, lots of different modes, multiball, and everything else you'd expect from a modern pinball machine. The trouble is, if we really wanted a pinball game this accurate to the real thing, wouldn't we just go out to an arcade and play the real thing? You can execute light, sound, and bumper tests just like it was a real machine. All the operator settings are there and can be changed. Empire Interactive created TimeShock! much like a real pinball machine. Like its predecessor, the Web, TimeShock! is a pinball simulator. TimeShock! is the second game in Empire Interactive's Pro-Pinball series.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |